FEX Water and Shader
Posted 19 June 2008 - 05:04 PM
We have changed the shader, the OHF bump maps and coral textures.
Posted 19 June 2008 - 05:11 PM
Posted 19 June 2008 - 05:26 PM
Looks like it from the first shot but Please tell me you guys off that silly milky moon lighting while you were at it?
& i hope you'll be keeping the DX10 White caps or maybe adding them to DX9 for all the non vista folk?
Posted 19 June 2008 - 05:31 PM
Posted 19 June 2008 - 05:56 PM
Posted 19 June 2008 - 06:50 PM
Posted 19 June 2008 - 08:10 PM
Posted 19 June 2008 - 08:52 PM
You have to make a choice Rich. We are offering a 30 day money back if you try and don't like it.
We've been holding back a lot of shots such as new water. We are so pleased people like it and I trust now people can see this update is much more than just clouds.
Posted 19 June 2008 - 08:59 PM
Edited by rsvette1234, 19 June 2008 - 09:00 PM.
Posted 20 June 2008 - 02:53 AM
Posted 20 June 2008 - 08:04 AM
Posted 21 June 2008 - 07:47 AM
Glad to hear it guys. I love flying over water myself. It's one of the big wow factors to me.
A couple more shots from a more recent shader and wave we are working on. You should get this in another update within the next few days. I should point out that these shots are of shaders and maps still being tested and developed. I made 20 odd wave maps in the past few hours so it's not hard work to make these. If there is anything you don't like it's going to be very easy for us to give you a lot of choice and control things like reflections and how much of a shine the water has on it.
Edited by Peter Wilding, 21 June 2008 - 08:46 AM.
Posted 21 June 2008 - 07:49 AM
Some of the other ones look very natural though -- just not all of them look that realistic IMO.